The Parry… just like the bullets the parry hitbox is extremely tiny and using the whetstone doesn’t increase its size… whenever I want parry something or hit something with The whetstone… its a crapshoot whether or not the parry will be within range or if the attack will reach my hurtbox first.
Call me crazy but for the the enemies specifically who move in those 8 Directions… they definitely should not be able to hit me if I can’t hit them by matching their Trajectory. The size of your Bullets… so Cuphead can fire in 8 Direction… some enemies can also move in those same 8 directions and some move in more unique ways… the cheapness happens when one of these 8 way enemies flies torwards you and is obviously going to collide with you and you aim and match that same direction and fire only for your tiny tiny Bullets to miss completely and die when the enemy barrels into you. So… here are the things that are obviously wrong with Cuphead:
Don’t worry I’m not going to blast the This thread like I did with Nioh… this is going to to be a one and done thing.